#include "DataStruct.h"
#include "ArmorDetector.h"

DataStruct getdata(short x, short y,u_int8_t FPS)
{
    u_int8_t flag = 0x04 * 32 + 0x02 * 4 + 0x02;
    DataStruct tool_struct = DataStruct{flag, x, y, 0, FPS};
    return tool_struct;
}